Uses of Interface
edu.isi.gamebots.client.GamebotsConstants

Packages that use GamebotsConstants
edu.cmu.gamebots Contains CMU's modification of the ExampleBot.
 
edu.isi.gamebots.client Contains the core classes needed to create a JavaBot.
 
edu.isi.gamebots.examples Contains the USC-ISI examplebot. 
edu.tamu.gamebots.humanbot Contains the TAMU HumanBot. 
 

Uses of GamebotsConstants in edu.cmu.gamebots
 

Classes in edu.cmu.gamebots that implement GamebotsConstants
 class CMU_JBot
          This example implementation the Bot class shows basic message handling, Bot control, and and uses UTMapUI for a map in its user interface.
 

Uses of GamebotsConstants in edu.isi.gamebots.client
 

Subinterfaces of GamebotsConstants in edu.isi.gamebots.client
 interface VizTool
          This is the interface for all Java vizualization clients.
 

Classes in edu.isi.gamebots.client that implement GamebotsConstants
 class Bot
           This is the base class for all Java Bots.
 class BotRunnerApp
          This application is a test platform for any Bot or VizTool implementation.
 class GamebotsClient
          This class is a JavaBean client for the Gamebots server.
 

Uses of GamebotsConstants in edu.isi.gamebots.examples
 

Classes in edu.isi.gamebots.examples that implement GamebotsConstants
 class ExampleBot
          This example implementation the Bot class shows basic message handling, Bot control, and and uses UTMapUI for a map in its user interface.
 class ExampleVizTool
          This example implementation the VizTool class which shows basic message handling and uses UTMapUI for a map in its user interface.
protected  class ExampleVizTool.VizMap
           
(package private)  class edu.isi.gamebots.examples.UTMapUI
          Mapping component for client using the UTActor class.
 

Uses of GamebotsConstants in edu.tamu.gamebots.humanbot
 

Classes in edu.tamu.gamebots.humanbot that implement GamebotsConstants
 class HumanBot
           A user interface that allows users to view the messages sent to the bot and to and send messages (actions) to the server.