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Interface for listening to a GamebotsClient
.
Method Summary | |
void |
connected()
Notifies the Listener that the client has been
connected to the server. |
void |
disconnected()
Notifies the Listener that the client has been
disconnected from the server. |
void |
receivedAsyncMessage(Message message)
Notifies the Listener of a new asynchronous message. |
void |
receivedError(Throwable error)
Notifies the Listener of any error that occured. |
void |
receivedSyncMessage(MessageBlock message)
Notifies the Listener of a new synchronous message, also know as a vision block. |
Method Detail |
public void connected()
client
has been
connected to the server.
public void receivedAsyncMessage(Message message)
public void receivedSyncMessage(MessageBlock message)
public void receivedError(Throwable error)
public void disconnected()
client
has been
disconnected from the server.
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